LAWS
1# Anyone caught stealing will be fined for an amount of 100 times the value of the stolen object(s) and might be imprisoned as well, for a length of time determined by the Thane or by a Council Leader.
2# Violence is only allowed in friendly brawls or as part of training; a little brawling never hurt anyone. However, if the intent was to injure, such behavior will result in cooling down in prison and gold fine to any offended part. Length and fine to be determined by the Thane or by a Council Leader. Guild members are allowed to use force against law-breakers, but any unnecessary use of force will have to be reviewed by the Guild Council.
3# No masks are allowed in the Guild Hall. Take your mask off before entering or you will not be allowed in.
4# If any Drow, full blooded Orcs, Yuan-ti or Duergar, or Zhents, Red Wizards or slavers are found in the hall, they will be taken to the bridge and tossed over the edge. Exceptions to be determined by the Thane or by a Council Leader only! Half blooded Orcs and half blooded Drow will only be tolerated by special permission from the Thane or from a Council Leader. **Drow who worship the Goodly Gods are allowed.**
5# Littering, vandalizing, or committing public acts of lewdness (anything involving nudity, excessive amounts of petting or such) will result in a fine and the individual working in mines. Length and fine to be determined by the Thane or by a Council Leader. All resources found will be paid to reduce work time.
6# Anyone who worships a dark power (god, demon, devil, outsider, etc.), displays a symbol of a dark power, or is known to serve or worship a dark power will be tossed off the bridge. The same applies to those who display or are known to use warlock or necromantic powers. Pact mages who derive their powers from the fey will need to state their pact before entering the hall, and their presence in the hall will be subject to approval from the Thane or from a Council Leader.
7# Failure to respect the Morndinsamman (the dwarven pantheon) or dwarven traditions will result in immediate removal from the Halls, or imprisonment if the violation is grave enough; in which case that person's fate will be determined by the Thane or by a Council Leader.
8# Those who insult a guild member’s honor will get only one warning. If they persist with their insults, they will be escorted from the Halls. This does not mean that people cannot argue or disagree with a guild member; however calling a guild member a liar, a coward, or a thief – or calling a Dwarf “clanless” – is an insult on their honor.
9# Slavery is not allowed in the guild hall. Any slave within the guild hall will be immediately freed.
10# Individuals who insist on breaking the Law again and again will be imprisoned immediately. The length of this imprisonment and their fate will be determined by the Thane or by a Council Leader.