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 Vox's NPCs

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DM_Vox
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DM_Vox


Posts : 1257
Join date : 2014-09-17
Age : 37

Vox's NPCs Empty
PostSubject: Vox's NPCs   Vox's NPCs EmptySun May 29, 2016 7:44 pm

Azalar Falconhand:
Role: Leader of Shadowdale
Alignment: NG
Race: Half elf
Age: Unkown
Diety: Mystra

History: A PC event lead to the NPCs rise to leadership. The players involved Cleo, Jay, Ranya, Lily, and Laura. (A separate DM was involved in the beginning of this plot. Since I took over, I removed my PC –Laura-from the plotline.) Azalar was brought back from the dead to regain leadership.

Personality: Laid back, and non-formal. Some may even call him a touch lazy or ditzy. He is slow to anger, quick to emotion and a bit too excitable about his own ideas for the town. As a ranger, he has a strong penchant for nature and is fiercely protective of it.

Motivations: Azalar feels he wronged shadowdale with his death, which their suffering is due to his absence. He wishes to bring shadowdale back to a small town that both tends to the needs of its citizens, but harmonizes with the nature around it.

Factions/Races/Guilds

Myth: Good. He has strong ties to Myth due to his elven heritage and family ties.

Krag: Holds the general distain for Bane and the Zhents that is normal. He does not have the direct personal hatred of them most in the town have.

Druids: Being a ranger, he has an overall respect for the druids. Their opinions have worth to him.

Drow:
He holds an elven hatred for drow and half-drow

Orcs: See above

Special relations with PCs: These are PCs who have enough of a relationship with this NPC that they will know them.

Cleo, Ranya, Lily, and Jay: These individuals saved his life. He is grateful to them.

Prim: A merchant who came to make trade deals with the town of Shadowdale. Azalar hopes he is first of many to open trade routes.

Noya: Is building a tent in the center of town, Azalar hopes to bring trade with the foreign goods with her.
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DM_Vox
Assistant Moderator
DM_Vox


Posts : 1257
Join date : 2014-09-17
Age : 37

Vox's NPCs Empty
PostSubject: Re: Vox's NPCs   Vox's NPCs EmptySun May 29, 2016 7:46 pm

Commander Vorik
Role: Commander of the guard and militia of Shadowdale
Alignment: LN
Race: Human
Age:32
Diety: Chauntea

History: Born and raised in shadowdale, Vorik has never strayed far from the town, the very furthest he’s traveled in his life being mount krag. He joined the guard when he was 18 under Zhent occupation, and trained under their rule. After serving years as a guard, through the rebellion, and then into the revolution Vorik has watched the town change many times. He was appointed Commander by the Elders, and held fast during their rule as well. Once the Elder’s power collapsed Vorik stepped up to hold the town together until Azalar became the Lord.

Personality: Vorik is a reserved and shy man. He can at times come off as meek, however he has grown more confident in his position. True to the staunch training methodology of the zhents, he is lawful to an extreme and incredibly dedicated. He does not allow his personal opinions to sway him from the law.

Motivations: Endure and protect. Shadowdale is his home and he considers it his duty to keep it safe. He holds the law above all else, and will only uphold order on his jurisdiction. Any work done outside of shadowdale’s gates he considers voluntary and one he has no authority over. He has been known to patrol the crossroads as charity.

Factions/Races/Guilds
Myth: Mixed bag. He considers them abandoning his town in its time of need, yet has not forgotten the refugees the camps took in. He considers them arrogant, bullies, but overall an ally the town can’t afford to lose.

Krag: Vorik holds a personal hatred for the zhents. He refuses to speak of his time as a zhentarium guard. He cautiously understands their power and will not willingly risk getting into a fight with them.

Druids: Fickle, emotional things. Vorik only finds confusion and impatience with them. He does his best to abide by general rules of nature, but they are zealots to him.

Drow: Hates them, will attack on sight. He will tolerate half-drow due to the law allowing them in the town. However he does not like them and makes little effort to hide that fact.

Orc: See above.

Elders: Vorik has a very complicated opinion of the elders. As his leaders he has a great deal of respect for them, and followed their leadership with absolute loyalty. However, he disagreed with much of what they did and is uncomfortable with the conflicts they forced him into.

Special relations with PCs:
Sordoc: His Sargent and one of his most trusted soldiers. He highly regards his opinion and looks to him to tend to most affairs.

Mineva: Shot him with an arrow. He now has a bad shoulder due to her. He considers her a good shot.

Luupi: A private in his militia. He thinks she has much promise and is eyeing her for a promotion

Gruum: A half orc in his ranks. Vorik cannot by law ban him from his barracks, but he also does not like him. He keeps him on a short leash and disciplines him harshly and in public. Vorik is often torn between his disdain for him, and his role as his commander.
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