Breaking an addiction is never easy, a hard cut away works best for me.
It helps to add up all the negatives and focus on them , but clearly, the list of positives greatly , far outweigh the negatives, or it would not have been an addiction in the first place.
It's a great server.
Listening to all my cousins who came to play with us here, I do see some commonality in a few negative areas. Rule inconsistency , Dm negative interaction , unfair and selective treatment by staff, favoritism by staff,
Meta that is happening and ignored, nerfing of classes, Dm over reach of power based on personality , are the most common.
Me personally, I have a huge imagination , and over years there have been many times I was pulled over and given a ticket for excessive imagination. Yes, lore and cannon must be maintained , yet staff leaves no room for a novel length character development. Everything must be now.
For instance ... Imagine a devil ravages a celestial and a child is born , torn within as to where on the side of good and evil the heart lays.. Being tugged back and forth , waxing and waning on the alignment scale.
I have no problem Rping that. It can't happen here without being pulled over and given an Rp ticket.
I first experienced Dm's in another server , where their job was to be involved in a character's walk through life.
I would say that here , my experience with Dms has been more of a patrol and police over watch. No one in particular, nothing personal.
I can admit to working the mechanics at times for Xp, but that is not what I speak of. Rp of our characters as the full life persons that we envision may not be allowed here.
It was always fun , good Rp , and in lore. My level of immersion in the character is Just too wide for narrow scripted limits.
Other than that ,
Game Over