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 Iltzrees crafting store

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Hygge




Posts : 685
Join date : 2013-08-30

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PostSubject: Iltzrees crafting store   Iltzrees crafting store EmptyFri Jun 19, 2015 3:16 pm

A male faern wearing the noble colors of Quellar Dabel'kith is sitting at the lounge in Szith Morcaine, a sign beside him saying "Iltzree Dabel'kith - crafter of enchantmens, wands, potions and scrolls."  Beneath the large writing a list has been placed with available enchantments and prizes.

Iltzrees pricelist

Greater enchantments(+4)
Dexterity +4 (60´000 gold, unknown gem, radiant fire essence)

Advanced enchantments (+3)
Advanced combat enchantments
AC +3 (Glowing Power essence, Beljuril, 30'000 gold)
Universal saves +3 (Glowing Power essence, Beljuril, 30'000 gold)
Enhancement +3 (Glowing Power essence, Alexandrite, 30'000 gold)
Acid +1d6 (Glowing earth, ruby, 20'000 gold)
Electricity +1d6 (Glowing air, Topaz, 20'000 gold)
Cold +1d6 (Glowing water, unknown gem, 20'000 gold)
Fire +1d6 (Glowing fire, unknown gem, 20'000 gold)
Sonic +1d6 (Glowing air, 2 weak earth, diamond, 25'000 gold)

Advanced abillity enchantments
Strength +3 (Glowing power essence, ruby, 30'000 gold)
Dexterity +3 (Glowing fire essence, topaz, 30'000 gold)
Constitution +3 (Glowing water essence, jacinth, 30'000 gold)
Wisdom +3 (Glowing earth essence, emerald, 30'000 gold)
Charisma +3 (Glowing air essence, unknown gem, 30'000 gold)

Advanced energy resistence 10 enchantments:
fire (Glowing fire essence, fire opal, 20´000gp)
acid (Glowing earth essence, alexandrite, 20´000gp)
air (Glowing air essence, ruby, 20´000gp)
cold (Glowing water essence, jacinth, 20´000gp)

Advanced skill enchantments
Hide +3 (Glowing Power essence, obsidian, unknown amount of gold)
Move silently 3 (Glowing Power essence, flourspear, unknown amount of gold)
Heal +4


Lesser enchantments

Lesser combat enchantments
Fire +1d4
Electricity +1d4
Cold +1d4
Acid +1d4
Sonic +1d4
Universal saving throws +2

Lesser ability enchantments
Intelligence +2
Constitution +2
Charisma +2
Wisdom +2
Dexterity +2
Strength +2

(The unknown amount of gold is expected to be around 40'000, but the exact fee is unknown)


Other forms of crafting not already listed:

Conversion of raw materials into glowing essence - 10'000 per radiant essence, 5'000gp per glowing essence, for weak essences only the price is 1'000 a piece
Glowing Earth - 120 myconoid pieces or minotaur horns
Glowing Air - 120 derro skulls
Glowing Fire - 120 azer hearts
Glowing Water - 120 kua toa glands
Glowing Power - 120 roper hearts or beholder eyes

Radiant fire essence - 4 glowing fire essences.

Weapons and armor
longsword - cold iron, silver
short sword - cold iron, silver
Handaxe - Coldiron
Dwarven Waraxe - Cold iron, alchemical silver
Greataxe, alchemical silver
Dagger, cold iron
Warhammer, darksteel, cold iron, alchemical silver
Greatsword, cold iron
Zalanthar longbow
Duskwood longbow

Chainshirt, darksteel, mithral

//post your orders below


Last edited by Hygge on Sat Jun 25, 2016 3:23 am; edited 6 times in total
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Hygge




Posts : 685
Join date : 2013-08-30

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 3:24 am

//Updated
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on13th

on13th


Posts : 38
Join date : 2011-03-21
Age : 102
Location : Beyond The Mind

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 4:29 am

A hooded and masked level three rogue coughs at the prices and examines the security measures the faern has taken before walking off.
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Hygge




Posts : 685
Join date : 2013-08-30

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 5:02 am

*Depending on the rogues race, socialstatus, lore and searchskill what the rogue finds may vary greatly but a few things are certainly worth noticing regardless of the above:

1. There are no items in the store aside from those on the mage himself, the store only has signs listing the required ingredients and prices for the various enchantments.
2. Aside from very fine clothing like that which is only worn by the noble drow of the city, the mage also carries a staff, 2 wands in his belt, a pouch and a scrollcase.
3. Even though you are fully hooded and masked that does not stop the city guards from having you remove your hood and mask upon entering and exiting the outpost and occasionaly in the middle of the street.*
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on13th

on13th


Posts : 38
Join date : 2011-03-21
Age : 102
Location : Beyond The Mind

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 5:15 am

This randomly apprehended drow rogue stands confused as the NPCs are godmodded in the middle of the street. He wonders how you control them and their actions instead of the staff for player actions that are nothing but mere observation.
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Hygge




Posts : 685
Join date : 2013-08-30

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 5:21 am

//OOC note, I am not godmodding anything, it's just how NPC guards react in a city, you don't walk masked and hooded through Shadowdale either
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on13th

on13th


Posts : 38
Join date : 2011-03-21
Age : 102
Location : Beyond The Mind

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 5:36 am

Hygge wrote:
//it's just how NPC guards react in a city,

(( the definition of godmodding, no? placing action/thought into a npc, educational assumption/guess or what not, has always been godmodding from my experience. you gave guards an action not knowing of my character and his/her standing. they could flee in terror or just not care at all, you don't know. Joe Buck the Guard might just want to get home to his wife tonight. your assumption fails situations besides ones that favor you.))
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Hygge




Posts : 685
Join date : 2013-08-30

Iltzrees crafting store Empty
PostSubject: Re: Iltzrees crafting store   Iltzrees crafting store EmptySat Jun 25, 2016 5:39 am

//not really but feel free to ignore that bit then I mainly put it in there since a lot of new players don't know and I didn't want it to come as a surprise to you. Anyway let's just let the DMs sort that part out if it ever becomes necessary
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