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EVIL

EVIL


Posts : 885
Join date : 2011-01-04

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PostSubject: UD NPC's   UD NPC's EmptyThu Jul 28, 2011 2:01 pm

Ilthivaar Daemonscar is a drow commander who has led a group of his kin from Cormanthor to Wolfwatch Manor in Battledale. He aims to conquer the dale as his own kingdom.[1]



↑ Ed Greenwood, Eric L. Boyd (March 2006). Power of Faerûn, p. 94. Wizards of the Coast. ISBN 0-7869-3910-9.UD NPC's Dalelands_4E


Last edited by EVIL on Thu Jul 28, 2011 2:19 pm; edited 1 time in total
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EVIL

EVIL


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Join date : 2011-01-04

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PostSubject: Re: UD NPC's   UD NPC's EmptyThu Jul 28, 2011 2:02 pm

Jezz the Lame - Jezz is one of the leaders of the Vhaeraun worshipping House Jaelre, commanding the drow of his house who are currently warring with the elves of Myth Drannor.
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EVIL

EVIL


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PostSubject: Re: UD NPC's   UD NPC's EmptyFri Aug 12, 2011 1:58 am

The Widower

http://www.wizards.com/default.asp?x=dnd/mb/20040818a
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SlipSloop

SlipSloop


Posts : 345
Join date : 2011-05-20
Age : 33
Location : Hoboken, New Jersey

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PostSubject: Re: UD NPC's   UD NPC's EmptyFri Aug 12, 2011 3:13 pm

Quote :
The Widower

http://www.wizards.com/default.asp?x=dnd/mb/20040818a

Good read, very good read, T'orgh must have a large pair of marbles to have murdered a Ilharess off the whim of a dream.
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deserk

deserk


Posts : 281
Join date : 2010-12-31
Age : 33
Location : Norway

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PostSubject: Re: UD NPC's   UD NPC's EmptySat Aug 13, 2011 1:21 pm

Further info on surface drow factions.



Cormanthor Drow

For many years, the fiends and decaying high magic of Myth Drannor were widely held to be the greatest peril of the Elven Wood, but now an even greater danger has appeared - the return of the drow to the surface. As the last few decades of the Elven Retreat left vast portions of the Elven Court and it's surrounding forests virtually unoccupied, some drow factions in the Underdark - particularly those who owe their allegiance to Vhaeraun rather than Lolth - contemplated a return to the surface world. First as small scouting parties, then as larger warbands, and finally as conquerors with trains of slaves and belongings, the drow have established themselves in the deep places of Cormanthor.

The drow have not been present for long, but they've made themselves known with raids against Archendale, Battledale, Deepingdale, and Mistledale. Incesant raiding and murders in the forest may not be the worst the drow have to offer the Dalesfolk. The Great Druid of Cormanthor went missing near Myth Drannor shortly after the drow invaded. The story passed on to druids through the animals of the forest is that he perished in a great battle with a demon summoned by drow newly arrived in Myth Drannor. The only consolation for Dalesfolk is that the druids say that the Great Druid killed his attacker as well.

Even more alarming than the prospect of a war in Cormanthor's shadow is the drow interest in the abandoned realm's ancient mythals. The drow seek to twist Cormanthor's ancient mythals into shapes that please them. Elven high magic effects that please such beings, however, are likely to demoralize and enfeeble humans and elves. The drow could never create powerful mythals on their own, but with time and study, they may master magic of the Elven Court and permanently darken the great forest. Those elves who return from Evermeet know this and work constantly to conceal old magic from the drow or defend sites too large to hide with the most powerful guardians they can find.

Although it is not widely known, the drow who have moved into Cormanthor are divided into several factions. Several groups of drow compete and even cooperate to turn Cormanthor into their new fortress home.

(article from Forgotten Realms Campaign Setting)

Clan Auzkovyn

Religion : Vhaeraun
Alignment : Chaotic Evil
Location : Cormanthor
Members : 3,505 (drow)
Races : Drow and a scarce few elves, half-elves and humans
Enemies : surface Elves, Lolth-worshipers

For centuries the Auzkovyn drow (so called after the long-dead founder of their clan) wandered in the uppermost reaches of the Underdark and occassionally took residence on the surface. About two hundred years ago, the Auzkovyn carved out a small fastness in the heart of the High Forest, determined to forge a surface homeland despite the wealth of enemies present in that location.

While the Auzkovyn wore away their strength in constant warfare, the wood elves of the High Forest - never proponents of the Elven Retreat - grew stronger and more vigorous, intent on reestablishing the ancient elven kingdom of Eaerlann. The surface drow of the High Forest recognized the growing strength of the wood elves and realized they had little but incessant warfare to look forward to.

After long and secret effort, the High Forest drow created a portal that led into Cormanthor - specifically into the Underdark near the Abbey of the Sword. Although the Tempus-worshipers deflected the Auzkovyn assault by destroying the first portal, the rest of the High Forest drow quickly forged a second to join their vanguard in the forests north of Battledale.

Most of the Auzkovyn drow offer sacrifices to Vhaeraun, even if not all worship him as their patron deity. Unlike the other surface drow who've invaded Cormanthor, the Auzkovyn are willing to accept elves, half-elves and possibly even Vhaeraun-worshipping humans into their clan, which may work to their advantage in the long run.

As Vhaeraun-worshipers who aren't set on occupying specific territory, the Auzkovyn drow get along fairly well with House Jaelre. Of course, for evil drow factions, "getting along well" means they don't slit each other's throats after they've hit each other with sleep-inducing arrows.

(article from Forgotten Realms Campaign Setting)

House Jaelre

Leader : Jezz the Lame
Religion : Vhaeraun
Alignment : Chaotic evil
Members : 7,945 (drow)
Races : Drow
Enemies : Mistledale, Myth Drannor, surface Elves, Lolth-worshipers
Base of Operations : Minauthkeep, Old Elven Court, Cormanthor

Decades ago, a house of Vhaeraun-worshipers lost a civil war in Menzoberranzan. Calling themselves House Jaelre, they wandered the deep Underdark, too weak to retake their home city. Around the same time as the Auzkovyn clan came through the portal beneath the Abbey of Swords, house Jaelre found portals in the ruined gnome city of Blingdenstone that led into sections of Cormanthor once inaccessible thanks to Myth Drannor's powerful mythal.

Unlike the Auzkovyn clan, House Jaelre drow seek to occupy elves' original homes, particularly the area around the Elven Court. They're motivated in part by the hope that they can take over the elves' original mythals and wards, then use the elven magic to keep out both the elves and their own drow enemies.

A crafty drow sorcerer-rogue named Jezz the Lame heads the forces of House Jaelre charged with creating distractions in the Dales. These events help to keep the Dalesfolk's attention away from developments in the old Elven Court. At the moment, Jezz is having a great success slashing into Mistledale.

(article from Forgotten Realms Campaign Setting)

House Jaelre is a Vhaeraun worshiping house formerly of Menzoberranzan. They were driven out of the city for being a house of heretics and are currently based in Minauthkeep, an abandoned elven fort in the forest of Cormanthor on the surface world.

The house seeks to occupy the ruins of the Elven Court and make use of the Mythal there to keep their enemies at bay.

(article from FR wiki)

Jezz the Lame

UD NPC's 200px-JezztheLame

Home : Old Elven Court
Gender : Male
Race : Drow
Class : Rogue 6, Sorcerer 6
Alignment : Chaotic Evil

Jezz is one of the leaders of House Jaelre, commanding the drow who make raids on the Dales to divert attention from those who now reside in the old elven sites of Cormanthor.

Jezz scouted for his tribe while they wandered the Underdark. His leg was badly broken during a fight with an umber hulk in which a cavern ceiling collapsed. His companions thought him dead, but he managed to drag himself into their camp a tenday later. One of the clerics was able to snap the healing bone and reset it in the normal position, but the old injury still pains him from time to time, and he wears a special brace and shoe to help him walk more easily.

Young and confident, Jezz knows how hard he can push the Dalesfolk before they become so enraged that they descend upon the forest in great numbers. He prefers to keep his band small and his followers ready to move on short notice. Given his charisma and the respect his followers have for him, if House Jaelre does manage to obtain a permanent foothold in the forest, Jezz may be presented as a speaker to the outside world.

(article from Forgotten Realms Campaign Setting)

Eilistraeeans of Velarswood

Home: Velarswood, Harrowdale
Religion: Eilistraee
Alignment: Chaotic Good
Enemies: Vhaeraun-worshiping & Lolth-worshiping drows

Harrowdale's woodcutters and loggers stay on the fringes of this ancient wood. Cloakers, trolls, stirges, bonebats, and more dangerous predators hunt the interior of the forest, and they are hunted in turn by the worshipers of Eilistraee, who have hidden temple in the wood's northern reaches. The drow who worship the Dark Maiden spend much of their time in Cormanthor now, fighting against Vhaeraunian drow, but they don't leave the temple unguarded.

(article from Forgotten Realms Campaign Setting)

((Sources used: Forgotten Realms Campaign Setting, Lords of Darkness, FR wiki))


/// will likely add more ! Smile


Last edited by deserk on Sat Aug 13, 2011 4:36 pm; edited 5 times in total
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DM_AXE

DM_AXE


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PostSubject: Re: UD NPC's   UD NPC's EmptySat Aug 13, 2011 3:09 pm

I have rebuilt Jezz up quite a bit Wink
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VileNolram

VileNolram


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PostSubject: Re: UD NPC's   UD NPC's EmptySun Aug 14, 2011 2:12 am

cool stuff
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