Dalelands Beyond
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Role-Playing Persistent World for Neverwinter Nights 2
 
HomeHome  Latest imagesLatest images  RegisterRegister  Log inLog in  

 

 Hound's gate closed

Go down 
2 posters
AuthorMessage
AsuraKing

AsuraKing


Posts : 3066
Join date : 2011-02-27
Age : 32
Location : Look closely at your shadow, you might just see me there!... If not listen for the clanking!

Hound's gate closed Empty
PostSubject: Hound's gate closed   Hound's gate closed EmptyThu Mar 20, 2014 8:06 pm

With the recent alerts of an infected Shadowdale, the gate of the Black Hound's fort remains locked, the golems barring people from entering. A parchment is posted on the gate which reads:

"Our keep is currently off limits to travelers, those that are deemed uninfected by one of the Hound's casters may be given access, but only those we allow entry. Clients who wish to talk business may announce themselves and we will make an arrangement to meet.

Hound Commander Schlachten"
Back to top Go down
KSC




Posts : 973
Join date : 2011-04-28

Hound's gate closed Empty
PostSubject: Re: Hound's gate closed   Hound's gate closed EmptyFri Mar 21, 2014 1:55 am

Sabi asks the Commanders permission Sabi to be the last out the gates. The intent, to go to Myth Drannor and consult with the mages there on how to detect and fight this threat.
Back to top Go down
 
Hound's gate closed
Back to top 
Page 1 of 1
 Similar topics
-
» War on the Black Hounds
» Adventuring Assistance Provided by the Black Hounds
» Iwean and the Hounds
» In the Black Hounds Tavern
» Black Hounds Compound Entrance

Permissions in this forum:You cannot reply to topics in this forum
Dalelands Beyond :: Role Play :: Freehaven, Castle Krag, Dwarves and All Other Areas-
Jump to: